Framing & Gaming

I’m working on a roleplaying game, called Odyssey. Trying to get the rules together, get things clear, and I just realized a big old hole in what I’m doing — I don’t have any rules for “scene framing.”

I realized this cause of this post — the comments thereof — where Emily offhand mentions how important Scene Framing is. I’m like, huh. Haven’t thought about it.

I dink around on the forge a little, google search on “forge” and “scene framing” — and I find this glossary page with links to some wicked fine Forge posts about it — especially this post by Paul “My Life With Master” Czege.

And it’s starting to fall together.